A new goal every level
Thaw the frost, dig up the gems, find the den, smash the stones, or simply rack up points. Reach it before your words run out.
A word puzzle adventure
Build words on little shaped boards, crack stones, thaw frost and outsmart sneaky bosses, with Wisp the arctic fox cheering you on.

Try it right here
Seven letters, the game's real dictionary and the game's real scoring. Five-letter words earn a power letter. Use all seven for a Wild Star.
How it plays
Each level gives you a shaped board, a few starter letters, a goal and a handful of words to spend. Spend them well.
Thaw the frost, dig up the gems, find the den, smash the stones, or simply rack up points. Reach it before your words run out.
Long words earn power letters: Spark zaps nearby blockers, Blast clears a whole area, and a Wild Star can be any letter and doubles its word.
Stones crack when you build next to them. Darker rock takes more hits, locks only open for long words, and the bosses bring their own mess.
Stuck? Pull a joker. They're only used up when they actually help.
Every level is tagged on the map, so you can see the Hard ones, and the bosses, coming.

Every level is played 100 times by a simulated player and tuned until it's tough but fair. No level is left impossible.
No timers. Pick it up whenever you like and play at your own pace.
Meet the cast
The arctic fox
A small white fox with tall ears and a big love of words. Wisp prances when you play a good one, ducks at a wrong one, and does zoomies across the snow when you win. Leave her alone for too long and she'll curl up for a nap.
Rules over Frostwood
A sly crow with an ink-stained beak. Every word you play, it drops a blot of ink on the board, right where you wanted to go next.
Rules over Moss Hollow
A grumpy grey wolf who wants the whole hollow overgrown. Ignore the moss for one word and it creeps a little further.
The world
Twenty hand-made levels across two chapters, from gentle first tracks to Super Hard quarries. More chapters are on the way.

Wisp waits for you in the snow.

Levels tagged Hard and Super Hard.

New tricks, one at a time.

Drag tiles, hit Play, smash rock.
Chapter 1
Frost, gems and first stones. Ten levels, ending with the Ink Crow.
Chapter 2
Locks, hard rock and hidden riches. Ten levels, ending with the Moss Wolf.
Questions
A single-player word puzzle adventure. Each level has a small shaped board with a few letters already on it. You place words from your seven-letter rack in a straight line, connected to what's there, to reach the level's goal before you run out of words.
If you like Scrabble-style letter values but want something cozier, with goals, power-ups and a fox, this is for you.
iPhone and iPad.
No. WordWild plays fully offline and there's nothing to sign up for. Your stars and progress are saved on your device.
Over 170,000 of them, from the ENABLE word list used in many word games. When the Lantern gives you a hint, it picks everyday words you'll actually know.
Reach the goal and you win at least one star. A higher score earns more. Any words you didn't need turn into Fox Frenzy bonus points, so finishing early pays off.
Once per attempt you can grab five extra words and keep going. Shuffling your rack is always free, and swapping letters costs one word.
It starts gentle and ramps up. Levels are tagged Easy, Medium, Hard, Super Hard or Boss on the map, and every one is play-tested by a simulated player a hundred times so it's challenging but always beatable.
WordWild is coming soon to the App Store. Check back here for the download link.
Ready when you are
Grab your letters. The wild is calling.